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- DESCRIPTION:
-
- GOMOKU is a game similar to tic-tac-toe but played on a 20 x 20 board.
- The object of the game is to place five marks in a row (instead of
- three). It requires a monochrome adapter and 64K of memory.
-
- OPERATION:
-
- Insert the diskette into the default drive and type GOMOKU. This
- should start the game.
-
- RULES:
-
- Either you or the computer can go first. (It's easier to win if you go
- first, but it'll still be tough going.) You alternate taking turns.
- Each turn consists of moving the cursor to the location that you want
- to place your mark, and then pressing ENTER. In addition to the
- standard cursor moves (up, down, left, right), you can also move the
- cursor diagonally - HOME will move the cursor up and left, PGUP will
- move the cursor up and right, END will move the cursor down and left,
- and PGDN will move the cursor down and right. After you make your
- move, the computer then selects its move. This continues until neither
- player can move (a draw) or one player gets five marks in a row. You
- can press DEL if you want to start over, and you can press ESC if you
- want to end the program.
-
- OTHER NOTES:
-
- The computer does not play a "perfect" game. That is, although it is
- very hard to beat the computer, it uses a formula to compute a very
- good (although not necessarily the best) move, and if you play enough,
- you can beat the program. This program is "borrowed" from the
- Hewlett-Packard Users' Group Contributed Library for the 3000 series
- computer, and was originally written in BASIC by Jobst Brandt. I just
- did a translation from HP-BASIC to Pascal, so some of the variable
- names may be nebulous. If you do translate it back to BASIC, be sure
- you compile it. It is a very slow program if run interpretively. As a
- strategy, when you first start playing, play in the center, since it
- leaves you with more options. I'd tell you more, but it'd ruin your
- fun of trying to discover the technique of winning.